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Old Feb 15, 2007, 06:34 AM // 06:34   #1
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Default Return Mini-Pet sounds in Explorable Areas/Missions

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Old Feb 15, 2007, 06:38 AM // 06:38   #2
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/signed

definitely! you can't release minipets with sounds, and then de-bark them. give our minipets their voices back!!
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Old Feb 15, 2007, 06:40 AM // 06:40   #3
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sorry, but /notsigned

I've been on the receiving end of a Jungle Troll once through a mission, and I was ready to kill that player and leave them for the Stone Summit to deal with. I *hated* the constant roaring. It's bad enough when you've got a mob of them on your back, but I sure as heck don't need that constantly.

Much better suggestion imo is to just allow the player who placed the mini to hear that sound. Them and only them. A.Net already does that with the armor noises and footsteps, don't see why they don't do that with the minis.
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Old Feb 15, 2007, 06:44 AM // 06:44   #4
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/signed

But make it optional.
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Old Feb 15, 2007, 06:46 AM // 06:46   #5
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I agree that they should add the mini pet noises for just the player who owns the pet. Although I've never been in a mission with people with mini pets out, I can imagine how annoying it would be. So, make it like footsteps and armour.

But, if they don't do that, then I at least want the sound back in explorable areas.
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Old Feb 15, 2007, 06:47 AM // 06:47   #6
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/notsigned

Keep them mute. It makes for more peaceful gaming for everyone.
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Old Feb 15, 2007, 06:56 AM // 06:56   #7
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/unsigned. Try doing a mission with 3 pets gobbing off constantly.
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Old Feb 15, 2007, 07:08 AM // 07:08   #8
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I would rather have miniatures making sounds in explorable areas than displaying minipets inside towns.

/signed
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Old Feb 15, 2007, 07:27 AM // 07:27   #9
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/signed

what the hell were they thinking?
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Old Feb 15, 2007, 07:31 AM // 07:31   #10
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I'm in favor of any solution that involves me not having to hear minipets at all.
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Old Feb 15, 2007, 07:57 AM // 07:57   #11
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/signed

Remove them from the towns and return things to the way they were.
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Old Feb 15, 2007, 08:08 AM // 08:08   #12
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/signed

I don't mind them in towns, in fact it's kinda cool to see them running about but I put Kuunavanag away quickly because she's such a noisy bugger. I actually prefer her gagged (in towns), BUT I still like to hear her roar when I'm out mapping.
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Old Feb 15, 2007, 08:21 AM // 08:21   #13
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Not signed.

The sounds were incredibly annoying, and there is no way to stop yourself from hearing other puggers' minipets sounds against your will. Therefore it's better for the sounds to remain gone everywhere.
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Old Feb 15, 2007, 08:51 AM // 08:51   #14
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Maybe add options to enable/disable sounds of your own/others mini pets.
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Old Feb 15, 2007, 08:53 AM // 08:53   #15
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/unsigned. Nothing is more annoying then going through a long ass mission and some guy wont put away his kuunavang
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Old Feb 15, 2007, 08:53 AM // 08:53   #16
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Hell no!! Keep the damned sounds off those stupid things.

/definately not signed in any way, shape or form.

Removing them was the best update ever.
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Old Feb 15, 2007, 08:59 AM // 08:59   #17
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/signed

Quote:
Originally Posted by Gaile Gray
May I suggest, with all courtesy, that when you paid your money, you had no idea if the Kuunivang had a "voice" or not. And when the birthday gifts were proffered, there was no "Now, with sound!" addendum. (Also, please check your receipt -- I know of no one who charged $79.99 for the Factions Collector's Edition.)
May I suggest, with all courtesy:

How about I come down and remove some features from your car that you didn't realize you had when you bought it. Or how about I come down and remove some electrical outlets from your house that you didn't count when you purchased your home?

Piss poor excuse.

If I buy something, and have some of it's features removed at the whim and fancy of the builders (or programmers), you can bet I'm gonna be upset. So would you.

If you can't see that point of view, time to get a new job.

/Still pissed CE customer
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Old Feb 15, 2007, 09:00 AM // 09:00   #18
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/not signed, I like the peace and quiet.

but signing any petition that makes their sound optional.

Last edited by Effendi Westland; Feb 15, 2007 at 09:06 AM // 09:06..
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Old Feb 15, 2007, 09:05 AM // 09:05   #19
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Quote:
Originally Posted by Firebaall
/signed



May I suggest, with all courtesy:

How about I come down and remove some features from your car that you didn't realize you had when you bought it. Or how about I come down and remove some electrical outlets from your house that you didn't count when you purchased your home?

Piss poor excuse.

If I buy something, and have some of it's features removed at the whim and fancy of the builders (or programmers), you can bet I'm gonna be upset. So would you.

If you can't see that point of view, time to get a new job.

/Still pissed CE customer
Seems a bit selfish. I mean yes you have a little dragon to follow you around but the other seven people in your group or the others in the town dont really want to listen to your little pals wingbeats all the time. Its annoying as hell and Anet did everyone a favorby removing the sounds.

Now im pro allowing yourself to listen to the noise but I really dont think we need useless noises coming from useless little pets.

Last edited by The one Casey Squid; Feb 15, 2007 at 09:07 AM // 09:07..
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Old Feb 15, 2007, 09:11 AM // 09:11   #20
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/signed

I like the sound of my mini-pet in explorable areas.
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